Monday 21 December 2020

The Virgin Huntress & The Invisible Girl

A pair of deals for dungeon bitches. As official as anything else, I guess. I wrote them and DB is my game, so feel free to use 'em.

The Invisible Girl

The world is cold and nasty at the best of times, but for people like you, it's actively cruel. You've learned not to draw attention to yourself, to slip under people's notice, to become invisible. It's easier this way. It's safer.
Your ability to pass unnoticed verges on supernatural. They eye naturally slides off you, you drift out of people's memories. You move through the world without a trace, hidden and safe.
Sometimes you wish somebody could see you for who you really are, that you could be recognised and valued, but the feeling soon passes.

The three questions
What are you running from?
You had a dangerous run-in recently. What was it, and how did you escape?
What about you do you wish you didn't have to hide?

The two relationships
Somebody back in town frightens you. Who are they, and why? They get a bond on you.
One of your companions relies on you for something. What do they need from you? You each get a bond on the other.

Soft +1, Subtle +1, Hard -1, Queer -1. Add +1 to any stat, like normal.

Pick any two moves. Like normal, you also get your Sex Move.

Second Face
You have a faked identity, a whole other person you've carefully constructed, and the means to disguise yourself as her. Perhaps the disguise is one of cunning makeup, or perhaps there's something almost supernatural to it, you've been pretending so long. Perhaps your second face is who you originally were, who society wanted you to be, an identity you only revert to unwillingly.
When you Escape Notice by adopting your second face, roll at +2.

You've learned that people do all sorts of revealing things when they think they're alone. By patiently waiting and observing, you can pick up all manner of useful little secrets.
When you Reveal Truths about somebody who doesn't realise you're observing them, roll at +1. On a success, pick either a bond on your subject, or +1 to act on what you learned. On a critical success, take BOTH a bond AND +1 to act on what you learned.

Quietly, Carefully
You're adept at acting while hidden. So long as you remain unnoticed, you can take advantage of your concealment. Sometimes, you're there 
If you aren't present in a scene, but conceivably could be, you can declare yourself present and hidden at any point to insert yourself - roll Escape Notice when you do to see if others pick up on your presence. If you succeed, you get +1 to any actions you take while remaining hidden.

Lifting the Veil
The real you is something kept carefully hidden. When you trust somebody enough reveal yourself, the resulting moment of intimacy can pull you closer together.
When you Flirt by revealing something hidden about yourself, roll with Soft. On a success or critical success, she adds the following option:
-She feels protective of you, and gets +1 to her next roll made to protect you.

Going Along With It
Sometimes, its easier to let yourself be guided by others, to not assert yourself or pursue your own ideas. You've learned to let go, and stay in the background as a follower.
Whenever you're offered XP to do something, either from a spent Bond or as a result of a Get A Read On Somebody move, if you go along with it you get one more XP than you otherwise would.

I Remember Who Hurt Me
You grit your teeth and endure what you need to, keeping your head down and waiting for the bad times to be over. You might not react, or show any real sign of fear or anger, but you remember.
Whenever you must Endure Pain because of somebody, you get a Bond on them.

Sex Move: A Quiet Hope
After you fuck somebody, everything feels okay for a moment. Maybe its safe to emerge from your hiding, at least to her.
In the afterglow, you can reveal something about yourself to her. If she accepts you, you get a Bond on her. If she doesn't, you take one Hurt and she gets two Bonds on you.

The Virgin Huntress
Civilisation doesn't have a place for women like you, so you stopped trying to find one. Picked up a knife and some supplies instead, and headed into the wilderness. Made yourself a little shelter, a bow, the various things you needed to live. Cast off the trappings of civilisation and dwelled among the strange and monstrous inhabitants of the world.
You lived among monstrous things, and became subtly monstrous yourself. Still, something about your fellow Bitches caught your fancy, and you deigned to live among them for a while.

The three questions:
What are you running from?
You kept a single affectation from the civilisation you abandoned; what was it, and why?
Something about you marks you as an outsider; what is it, and how did you get it? 

The two relationships:
You've had friendly relations with something that lives down the dungeon. Who is she, and what brought you together? You get a bond on each other.
You've been secretly admiring one of your fellow Bitches. Who, and why? She gets a bond on you.

+1 Hard, +1 Queer, -1 Soft, -1 Subtle. Add +1 to any stat as normal.

You get any two moves, and also your sex move automatically.

You leave little trophies and tokens with your friends, gifts for them to remember you by.
You can always spend bonds on your fellow Bitches even if you aren't present in a scene. When you do, state something you've given them, and the memory it reminds them of.

You're fundamentally unlike most other people, distancing yourself from them. Opening up to others is difficult for you.
When somebody Flirts with you or Shares your Pain, you may pick one:
-You push them away. You get a bond on them and they lose a bond on you.
-You let yourself be vulnerable. You lose a bond on them and they gain a bond on you.

Monstrous Sympathy
Your place outside of society has its perks, bringing you closer to the more monstrous powers in the world. When you parlay with them, that closeness lets you
When you Commune With Strange Powers, if you've physically met with (or are currently face-to-face with) the entity you're communing with, you can roll at +1. On a success or overwhelming success, you and the entity you're communing with get a bond on each other was well as the normal results.

Hunting Rites
You take the ritual of the hunt seriously. There's proper steps to take - you gird yourself before you set out, and pay proper respect to your prey once you're done. The ceremony needs to be done properly, or it's not really a hunt.
You can perform a short ceremony to declare somebody or something as your Prey. Once you do, you get +1 to all rolls towards finding them or harming them. You can only have one Prey at a time - to abandon a Prey before you kill them, you must relinquish all the Bonds you have on them, which must be at least 1.

Not Quite There
Something marks you out as unearthly, not wholly part of the mundane world. When you need to, you can slip away from unwanted attention.
When you try to Escape Notice from mundane, civilised people, roll with Queer. On a success, when you leave the scene safely, you can choose to fade out of the mundane world but remain present and able to return if you wish. 

The Wild Tongue
During your time in the wilderness, you learned to speak with all manner of strange beings, things civilised people dismiss as inanimate and lifeless.
You can speak with plants, stones, water and so on, just as easily as if they were a person. When you do, you can roll to Reveal Truths with Queer. On a success or overwhelming success, your understanding of your surroundings gives you +1 to your next roll to Escape Notice here.

Sex Move: Protect Her
For you, sex isn't something trivial, it's precious and almost sacred. Your partner is more than just a bit of fun, she's somebody you've shared something truly important with. You must guard her.
When you fuck somebody, you get +1 to all subsequent rolls to protect her. Each time you benefit from this bonus, she gets a bond on you. This lasts until you fuck somebody else, at which point the bonus moves over to her instead.