tag:blogger.com,1999:blog-2556965477270279581.post1846406574823429162..comments2024-03-25T19:59:20.840-07:00Comments on Cavegirl's Game Stuff: Hazards of MetacognitionCavegirlhttp://www.blogger.com/profile/03853637517886592288noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2556965477270279581.post-26590427054853597362019-02-04T17:36:28.637-08:002019-02-04T17:36:28.637-08:00hmm Soak should be Sock..hmm Soak should be Sock..Sectorbobhttps://www.blogger.com/profile/13847162161293272504noreply@blogger.comtag:blogger.com,1999:blog-2556965477270279581.post-66135976460425650462019-02-04T17:35:52.190-08:002019-02-04T17:35:52.190-08:00These are cool. I have a could of ideas for others...These are cool. I have a could of ideas for others<br /><br />>Time is an illusion: Once per session the player can say "Did I imagine all this?" and move back one minute of time in the game.<br />>And lunchtime doubly so..: The agent no longer needs or wants to eat. You still need water though. <br />>Why is there always an odd soak: Once per hour of game time, an agent may put a small common object in a pocket or similar and put out a different small common object as desired. Sectorbobhttps://www.blogger.com/profile/13847162161293272504noreply@blogger.com